August project account balance

Donations keep on rolling in, so thanks again for your generosity. The funds remaining to complete the project have decreased slightly to $5.1k remaining, but it doesn’t pose a threat to reaching v1.0.

I had hoped to have moved on to the v0.80 series by now, which is when I’ll revisit the UI and mobile, but progress has been slow. I haven’t yet lined up a colourist with the chops to complete the art either. At least I’m building up a good stock of mortal characters: 12 in total. I promised 18 in the OffBeatr campaign, so there’s more work to do in that area, of course. (If you ordered a custom character, please e-mail me at jack@fleshcult.com. I’ve been trying to get in touch with you guys! Hopefully I haven’t been spam filtered)

Lately I’ve been experimenting with making the game compose sex scene paragraphs in a more coherent order. I’ve also been researching how to test on a variety on Android configurations without buying a whole device lab. DeviceAnywhere looks promising, but it’s laggy as shit so other ideas are welcome. (And yes, I’ve ordered actual hardware too so that I don’t miss ergonomic problems)

Details below the fold:

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Release v0.77

Here’s another release that’s aimed at putting more writing into the game:

  • Two more characters:
    • The squirter.
    • The housewife and househusband. (Thanks again to SeldomPie for his first draft here)
  • Lots of extra variations on sex scene messages from Porp, including new intros for generic characters, the loosen hole action, teasing and questions.
  • Mortals no longer make a move during an orgasm turn.
  • Procedural references to body parts are now brief nouns rather than full transformation names.

Enjoy!

Release v0.76

I spent most of the last week writing and editing. My productivity is atrocious when I’m writing rather than coding, but that’s where Fleshcult needs the most work, so I’m going to have to overcome my aversion to it.

The new stuff:

  • Two new characters:
    • The jaded hedonist.
    • The hair trigger. Tip of the hat to SeldomPie for supplying the first draft of this.
  • Lots of new rising horror, cast illusion and chastity descriptions, courtesy of Porp.
  • Some new questions for mortals to ask. Also reduced the horror increase that questions cause so they’re less likely to screw up your encounter.

Release v0.75

This release introduces locations. Depending on which location you visit on the surface, you can get different missions and different loot drops. The suburbs – the initial location – is structured so that you get a chance of picking up the most fundamental tomes early in the game.

I’ve also made some optimisations on how I’m storing body parts. This should help reduce lag.

Known Bugs:

  • If you’re resuming a character created in a previous release, some of the locations might initially have an empty list of missions. Don’t worry, they’ll fill up on the next turn or when you hit the ‘Reject’ button.

July project account balance

I’ve been making steady progress throughout June. The remaining funds have dropped slowly (down to $5.8k from $7k a couple of months ago) but that shouldn’t pose a threat to reaching project completion. Big thanks to everybody that’s helped get us this far.

This month I want to find a colourist to finish and clean up the remaining backgrounds. I also want to try organising the Visit Surface screen into locations, so that I can make sure that players are always presented with an opportunity to get certain tomes. I’ll be adding more characters too. Once I get to the v0.80 series, I’ll start to focus on the mobile UI and certain improvements to the desktop UI.

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Release v0.74

New stuff:

  • New character: The Nymphomaniac (female) and The Twink (male). Appears at low levels of the game (i.e. “Astute”).
  • Added more description variations for female orgasms and female arousal.
  • Large breasts now enable the Titty Fuck action. This has a 50/50 chance of making your partner hard, irrespective of how much Lust meter there is to go.
  • Fixed a bug where using Tease will still result in a Fear overflow.

Release v0.73

New stuff:

  • New character, the Inept Sorcerer/Sorceress. They retaliate when the player uses Cast Illusion but tend to botch to the spell, resulting in randomised effects.
  • Spell casting mortals now display a mana bar, instead of using a hidden cooldown.
  • Regular Sorcerers now have multiple kinds of spells too.
  • Rewrote some of the regular Sorcerer’s lines to be more playful and less adversarial.
  • Fixed mergers so that they always favour body parts with higher stats.

Release v0.72

This release introduces a few new things:

  • A new character: the sorcerer. Sorcerers are not fans of having illusion magic cast on them and will take defensive measures. They appear at the highest levels of the game.
  • Slightly more variation in encounter messages, courtesy of Porp.
  • Increased length of time that account activation emails are valid from 24 hours to 96.

Release v0.71

This one’s a only little one. I’ve spent most of the week sorting out tax stuff, but here’s what’s new:

  • Added descriptions for merged minions and the merge screen.
  • Added chastity belts to the sex toy shop. If it looks like you’re about to lose an encounter, you can voluntarily end it early by putting the mortal in chastity. This results in a higher level of lust the next visit. The longer you leave them, the greater the effect.
  • More rimjob messages.

Release v0.70

It’s been a long time coming but I’ve finally brought the baron arc to a conclusion!

New stuff:

  • Minion merging is now in the game. It appears after several lair expansions. (The plot event should still happen even if you already have all the lair expansions. You’ll need 15 minions)
  • The baron can now be defeated via the new merging abilities.
  • Tribbing added.
  • Reduced prices of traps and lair extensions.
  • Fixed a bug where a purchased unlock wouldn’t go through if you didn’t have a game in progress.
  • Fixed some typos.

Edit: There have been some Internal Server Error bugs in the new release that I’ve hurriedly patched. These should now work:

  • Clicking Ride after loading an old saved game.
  • Loading a game where a minion was being transformed with spider legs or an amorphous body.
  • Visiting the lab for the first time after getting the tome of merging. (Doh!)